Noise Deformation — Smooth Objects (Part 3)

Hi there,

We got a request to explain how to deform a more complicated model but still keep its shape united and smooth.

So our duck volunteered again for the mission and you can see the patch and the tutorial here

If you're looking for more depth, check part 1 and part 2 of our Noise Deformation tutorial series

Let us know if you have got new ideas that you wish we made a tutorial of, feel free to reach out to us on Twitter or Instagram

Download the patch with jit.gen here:

We are making new stuff all the time so subscribe to our newsletter and we will let you know once we release something new

Other things

We're always happy to chat, collaborate and perform together so please reach out! 
Shalti & Gil

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